Molo Mars Core consolidates five separate Molo Modding resources into a single, module-toggleable framework.
Both are required out of the box. Zancudo can be removed if you don't need the Earth-side launch pad — instructions below.
molo_zancudo in your server.cfg (remove or comment the ensure line).client/teleporter.lua and disable the script — either delete the file, comment out its body, or set its toggle to false in config.lua.molo_mars (no Earth ↔ Mars cinematic).Every module has a one-line switch in config/main.lua.
-- Toggle any module to false to disable completely. Mars.Config.Modules = { Lift = true, -- Multi-floor pod elevator Doors = true, -- Animated airlock sliding doors CarLift = true, -- Vehicle bay with DUI screen Airlock = true, -- Depressurization chamber Suit = true, -- Spacesuit + O2 drain O2Stations = true, -- Ox_target recharge machines Weather = true, -- Force CLEAR weather + time Soundscape = true, -- Ambient looped audio Storm = true, -- Dust storm + wind zones Teleporter = true, -- Earth ↔ Mars cinematic }
An anti-fall pod that ferries players between Mars colony floors.
-- Default Mars colony floors C.Floors = { { id=1, label='Ground Station', z=1566.32 }, { id=2, label='Habitat Module', z=1570.03 }, { id=3, label='Command Center', z=1575.65 }, { id=4, label='Excavation Site', z=1546.92 }, }
Two cooperating modules. Doors handles four sets of sliding airlock doors. Airlock chains them with a depressurization timer.
A vertical platform with an animated door and a DUI screen showing the available vehicles.
Two modules sharing a common state.
Three modules that paint the world.
Two markers, one MP4. The Lua side waits for the browser's video.ended event before completing the teleport.
The Suit module publishes the player's current state.
-- Available from any other resource: exports.molo_mars_core:HasSuit() -- bool exports.molo_mars_core:GetOxygen() -- 0..100 exports.molo_mars_core:IsInMarsRoom() -- bool
All notification and help phrases live in each module's Phrases.<lang> table.
Mars.Config.Language = 'en' -- ships en, fr
Over 90 % of the 3D models shipped with Molo Mars Core are sculpted, textured and shaded in our studio. Drag the sliders to compare greybox / wireframe with the final textured pass.


The EVA suit and pressurised airlock — modelled, UV‑unwrapped and shaded in‑house. Drag to compare wireframe vs. final textured pass.


Architecture pieces and the Martian surface itself. Habitat shown as an exploded view straight out of Blender; terrain sculpted and textured for proper rover-friendly footing.

Drop in, ensure, toggle, tune. The colony is yours.